PSN-L Email List Message

Subject: Re: PSN file format and long file names.
From: "Larry Cochrane" cochrane@..............
Date: Wed, 11 Jul 2001 20:53:49 -0700


Karl,

From: "Karl Cunningham" 
To: 
Sent: Monday, July 09, 2001 10:45 PM
Subject: Re: PSN file format and long file names.


> Larry --
>
> I like the idea of having one filename extension associated with
> PSN4-format files.  The present method of using a different
three-character
> extension for each sensor makes handling these extensions using the usual
> Windows file type associations almost impossible.

I agree, it is almost impossible to set up a file association using the
current format. I was thinking that any PSN binary formatted file could end
in PSN. It's up to the program to read the file in properly.

>
> From SDR's point of view, if people are running SDR from a Windows 95 or
98
> machine booted to dos, doesn't that arrangement support long file names?

I'm not sure how one would do this. I think the VC 16 bit compiler and
runtime library I am using would not allow me to create or open a file that
is not in the 8.3 format. I must admit I haven't tried it, but I'm pretty
sure it wouldn't work.

>
> I believe naming files according to a system used by other organizations
is
> desireable.  I think there may come a time when data is shared between
> networks much more than it is now.

Good point....

More later....

-Larry Cochrane
Redwood City, PSN


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Larry Cochrane <cochrane@..............>