--On Wednesday, July 11, 2001 8:53 PM -0700 Larry Cochranewrote: > Karl, > > From: "Karl Cunningham" > To: > Sent: Monday, July 09, 2001 10:45 PM > Subject: Re: PSN file format and long file names. > > I'm not sure how one would do this. I think the VC 16 bit compiler and > runtime library I am using would not allow me to create or open a file > that is not in the 8.3 format. I must admit I haven't tried it, but I'm > pretty sure it wouldn't work. This probably is getting carried away too far, but I remember reading somewhere about how windows stores long filenames in a previously unused part of the file header (my memory is hazy about this). You could concievably store the file with an 8.3 name according to some naming algorithm, then your program could modify the file header using the same format windows does to store the long filename. Of course, this probably varies between FAT16, FAT32, etc. filesystems. Just a thought. Karl __________________________________________________________ Public Seismic Network Mailing List (PSN-L)
Larry Cochrane <cochrane@..............>